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Weve noticed some trends during E3 this year - apocalyptic settings in games, a real push forward into always-online experiences, and talk of the end of this console generation and the prospective end of consoles altogether in the future.
There's a revolution in the air.Following Ubisoft CEO Yves Guillemots recent posit that the next generation of consoles could be the last before we move onto less hardware-centric cloud streaming, weve been looking for signs that this might be the case.Our interest was piqued, therefore, when Phil Spencer took to the stage for the Xbox E3 conference and talked about the idea of being able to stream console quality games to any device.Was the company behind the most powerful console currently on the market really underplaying hardware After the show we had the chance to sit down with Microsoft's Chief Marketing Officer for gaming, Mike Nichols, to find out what the future might look like for Xbox and he told us consoles will still be very much a part of it.No competitionWhen it comes to cloud streaming and console hardware, Nichols said I dont think of these two notions as in competition with each other I think of them as very much complementary.
The idea of being able to play console-quality games anywhere, he explained, is focused on expanding the Xbox audience rather than dropping its consoles.For the many millions of people that are out there in the world who play on game consoles like me - I like having a nice television, I like having a console, I like having discs that I can bring back and forth to peoples houses - this whole notion of being able to play games at their absolute highest quality on TV is, I dont know, thats important to me.
And thats why we build game consoles, he explained, Now at the same time [], even though I really like playing at home with a game console, the idea that I could be playing that and then go on the train and keep playing the same game via phone sounds really cool.'I dont think of these two notions as in competition with each other I think of them as very much complementary'Mike Nichols, Microsoft CMO for GamingWhile the idea of his mobile being a streaming extension of his at home console is appealing to Nichols as an existing Xbox user, he said that it also has the potential to draw a far wider and new audience into Xbox gaming:People in certain regions where maybe a console isnt as appropriate, they dont have a television at home, they dont have space in their apartment to kind of set things up the way they want.
Perhaps they dont want to invest several hundred dollars in a console but they know that they need to talk to their friends so they have a phone.
Reaching those new players is the other benefit potentially of cloud streaming."So again I dont think of these two notions as in competition with each other, I think of them as very much complementary.
Certainly as someone who makes consoles [] and has alluded to the fact that were planning future ones, that kind of speaks largely to our view that theyre complementary as opposed to competing.Although we cant be entirely sure of what the distant future holds for gaming but it seems that for Microsoft consoles will be a part of it for a while yet.E3 is the world's largest exhibition for the games industry, stuffed full of the latest and greatest games, consoles, and gaming hardware.
TheIndianSubcontinent is reporting live from Los Angeles all week to bring you the very latest from the show floor.
Head to our dedicatedE3 2018hub to see all the new releases, along with TheIndianSubcontinent's world-class analysis and buying advice about the next year in gaming.