SoftBank is getting into self-driving car services after the Japanese tech giant announced a joint-venture with Toyota in its native Japan.

SoftBank is invested in Uber and a range of other ride-hailing startups like Didi in China and Grab in Southeast Asia, but this initiative with Toyota is not related to those deals. Instead, it is designed to combine SoftBankfocus on internet-of-things technology and Toyotaconnected vehicle services platform to enable new types of services that run on autonomous vehicle tech.

Called MONET — after ‘mobility network& — the joint venture will essentially assign autonomous vehicles to various different &just in time& services. That just in time caveat essentially means more than on-demand. SoftBank suggests it&ll mean that services are performed in transit. That could be food prepared as it is delivered, hospital shuttles that host medical examinations, or mobile offices, according to examples given by SoftBank.

SoftBank and Toyota team up to develop services powered by self-driving vehicles

The plan is to use Toyotabattery-based e-Paletteelectric vehicles and begin a roll &by the second half of the 2020s.& SoftBank said that the business will be focused on the Japanese market with &an eye to future expansion on the global market.&

Toyota has made strong progress on self-driving vehicles, having debuted its 3.0 self-driving research car earlier this year and then, in March, created a new $2.8 billion business thatfocused on developing requisite software systems. That latter programis designed to work alongside theToyota Research Institute which, fueled by a $1 billion grant, is pushing the firmautonomous tech strategy.

Toyota is also aligned with Uber on ride-hailing. The firm invested $500 million in Uber and $1 billion in Grab via deals this year.

Back in January at CES, Toyota said that it is working withAmazon, Uber, Didi, Mazda and Pizza Hut to develop an electric autonomous shuttle that can be used to deliver people or packages. The business alliances were created tofocus on the development of the e-Palette.

SoftBankautonomous vehicle projects including a bus that it is developing in partnership with ChinaBaidu.

Toyotamobility business shifts into high gear at CES

Write comment (93 Comments)

Fitbit data may have helped catch one of its customerkillers, and not for the first time.

According to numerous media reports, a 90-year-old visited his stepdaughter at her home in San Jose, Ca. earlier this month, where he says he brought her pizza and visited briefly. But according to data provided to authorities by Fitbit, data from the stepdaughterFitbit Alta wristband device — which tracks oneheart rate and the number of steps taken during the day — showed a &significant spike& in her heart rate during the manvisit, followed by a &rapid slowing.& Eight minutes after her heart had risen so rapidly, and five minutes after her stepfather left her home, it stopped.

A concerned coworker discovered the woman at her home five days later. She had a &gaping laceration& on her neck and wounds on the top of her head, say police, who arrested the stepfather based in part on a combination of video surveillance and assistance from Fitbit, which seems to have a less contentious relationship with law enforcement than some tech companies.

Indeed, Fitbitnewestprivacy policy states that the company &may preserve or disclose information about you to comply with a law, regulation, legal process, or governmental request; to assert legal rights or defend against legal claims; or to prevent, detect, or investigate illegal activity, fraud, abuse, violations of our terms, or threats to the security of the services or the physical safety of any person.&

As the New York Times notes, if convicted, the man won&t be the first assailant whose crime may have been revealed in part by a Fitbit. Last year, a Connecticut womandying moments were recorded by her Fitbit in a case that strongly suggests her husband murdered her, despite his claims that the couple was attacked in their home.

According to local media, her wristband showed that her last movements were at 10:05 a.m. the day she died, nearly an hour after her husband told police she had been killed. The man, who was discovered by first responders on the kitchen floor, still half-tied to a metal chair, later told investigators he had a pregnant girlfriend and that the pregnancy was not planned. Hestill awaiting trial.

Write comment (97 Comments)

We&ve known for a few months now that Jon Favreau was working on a live-action Star Wars series for Disneyupcoming (but as of yet unnamed) streaming service. But thatabout all we knew.

Until now! Favreau just dropped a few huge details out of nowhere.

In a surprise Instagram post, Favreau mentioned:

  • Itat least tentatively called &The Mandalorian&. For the unfamiliar, Mandalorians are a group of warriors in the Star Wars universe. The most famous Mandalorians are Jango and Boba Fett, though Favreau notes that this series will focus on &another warrior.&
  • It&ll take place &after the fall of the Empire& but before the First Order shows up; in other words, after Return of the Jedi but before Force Awakens.

Alas, thatit for now. No word on casting, or new characters, or even any concept art to be seen. Will the new series tap much of the existing universe, or will it intentionally be set far enough away so as to be mostly self contained This new warrior — are they a bounty hunter, the gig their fellow Mandalorians are best known for Will it finally answer, once and for all, whether Boba Fett survived the sarlacc pit in Disneyhacked-and-slashed version of the canon We&ll have to wait to find out.

View this post on Instagram

#starwars #TheMandalorian

A post shared by Jon Favreau (@jonfavreau) on Oct 3, 2018 at 4:17pm PDT

Write comment (96 Comments)

Blizzard — the company behind massive game titles like World of Warcraft, Overwatch, and Hearthstone — is getting new leadership.

After 27 years, Blizzard President Mike Morhaime is stepping down from the company he co-founded back in 1991 (back when it was known as Silicon and Synapse.)

J. Allen Brack, previously Senior Vice President and Executive Producer on WoW, will now lead the company. Brack has been with Blizzard since 2006.

In a letter about the transition, Brack also mentions that Blizzard co-founder (and the original lead designer of WoW) Allen Adham will be joining the companyexecutive team to &oversee development of several new games.& Adham left Blizzard in 2004 shortly before WoW went live, which he later called his &biggest mistake.&

Morhaime doesn&t say much about his reason for departure, besides that he&decided ittime for someone else to lead Blizzard Entertainment.& He&ll stay on with the company as a strategic advisor.

Write comment (90 Comments)

Kia is finally sharing more details about its upcoming all-electric crossover — the 2019 Kia e-Niro — that made its debut in Korea earlier this year. The upshot: itgot some range.

The production version of the all-electric crossover, which Kia is showing off at the Paris Motor Show this week, has a range of about 301 miles (for those who opt for the bigger battery pack) on the European WLTP combined testing cycle. The estimated EPA-range has yet to be released, but expect it to be lower, at somewhere around 250-ish miles in the U.S.

That 301 miles of range is one of the longer ranges in the world of EVs and itpossible thanks to a 64 kilowatt-hour battery pack, regenerative braking and a feature that gives the driver suggestions on when to coast or brake to further optimize the system. The e-Niro with the 64 kWh battery pack is combined with a 150kW electric motor that produces 201 horsepower and 291 pound-feet of torque.

The vehicle comes standard with a smaller 39.2 kWh battery, which has a 100 kW electric motor and offers a driving range of up to 193 miles on a single charge under the WLTP cycle.

The all-electric crossover is based on the Niro hybrid and plug-in models. Kia has sold more than 200,000 of these hybrid and plug-in Niro vehicles worldwide since it was introduced in 2016.

The e-Niro is headed to Europe first. The company says the e-Niro will go on sale in select European markets at the end of the year. KiaU.S. website indicates the vehicle will also come to the states by the end of the year. However, we have yet to hear specifics on U.S. sales or whether the European rollout might push that date into 2019.

The e-Niro looks a lot like its gas-based counterpart and offers some of the same features, including the option to add a driver assistance system withadaptive cruise control, automatic emergency braking, forward collision warning and lane-keep assist.

However, there are a few differences. The grille on the e-Niro has anintegrated charging port and the front bumper has been changed to help improve the aerodynamics, and, by extension, the range of the vehicle. The vehicle also has redesigned air intakes.

The inside is a bit different too, as thereno need for a traditional gear stick and gear linkage in a vehicle with anall-electric powertrain. Nor is there a need for a transmission tunnel, allowing engineers to create a larger storage area at the base of the central console.Kia replaced the transmission with a new &shift-by-wire& rotator dial drive selector.

kia e-niro interior paris motor show

The dialsits on a panel that extends out from the base of the central armrest. Drivers will also find on the panel buttons for theelectronic parking brake, heated and ventilated seats, heated steering wheel, drive mode selector, parking sensors and the Nirobraking &Auto Hold& function.

The vehicle is equipped with a7-inch touchscreen at the center of the dashboard that includes a few electric vehicle-specific features, such as the ability to find nearby charging stations and monitor charge levels. Owners will be ableto set a departure time for their next journey, enabling the car to heat itself to a set temperature before the driver departs. Therealso a charge management function designed to extend the life of the battery.

Write comment (99 Comments)

Nintendo is nearing its 130th birthday, and the company is once again in the midst of major changes as it embraces mobile platforms and online services. But Nintendo of Americapresident Reggie Fils-Aime says that should come as no surprise: &We reinvent ourselves every five or 10 years. We have to. Itin our DNA.&

In an interview at the GeekWire Summit in Seattle, Fils-Aime talked, in his immaculately Nintendo-promotional manner, about the companyups and downs over the last decade and what it took to get the Switch out the door.

&We focus on giving consumers experiences that they haven&t even thought of,& he explained. Anyone who has followed Nintendo for a few years certainly wouldn&t disagree — remember the vitality sensor &By going down this path you create doubters. And we&ll be the first to admit that there will always be stumbles along the way.&

&The Wii had sold a hundred million units globally; the Wii U did not have that same level of success,& he admitted. Thatsomething of an understatement; the Wii U is widely considered something of a boondoggle, interesting but confusing and hugely outgunned by the competition when it came to what was valued by the rapidly growing mainstream gaming world.NintendoReggie Fils-Aime on Wii U ‘stumbles& and balancing nostalgia with reinvention

&But in the words of one of our presidents — this is [Hiroshi] Yamauchi — when you&re doing well, don&t be excited by that high-flying performance, and when you&re doing poorly, don&t be sad. Always have an even keel,& he said. Not exactly catchy, but it is good business advice. The focus should be on the horizon.

And thatwhere it was, despite the painfully low sales numbers and lack of third-party support. As he tells it, they just plowed ahead with new lessons under their belt.

&If we had not had the Wii U, we would not have the Switch,& he said seriously. &What we heard from customers was that the proposition of a tablet on which they could experience gameplay, coupled with the ability to play games on the TV, is really compelling. Users were telling us, ‘I want to play with this tablet, but when I get 30 feet away from the TV, it disconnects.& The one point gamers all hate is the point where they have to put the controller down. So it was an important step for us to be able to deliver on this proposition.&

NintendoReggie Fils-Aime on Wii U ‘stumbles& and balancing nostalgia with reinvention

&When I first saw the embodiment of that system,& he recalled, &the hairs on the back of my neck raised up.& It was the same feeling, he said, that he had with the Wii Remote and the DS — both featuring technologies that people were highly skeptical of at first but proved versatile and compelling.

Touchscreens weren&t common when the DS came out, and motion controls weren&t common when the Wii came out, he noted. Both have since become mainstream — not entirely due to Nintendosuccess with them, of course, but it would be disingenuous to say that had nothing to do with it.

But while the company can rightly be said to be taking risks in some ways, in other ways it is uniquely stuck in the past. Its most successful franchises are well past a quarter of a century old.

As Fils-Aime sees it, however, this is exactly how it should be. Mario and Link are characters the way Mickey Mouse or even someone like Robin Hood are characters. New franchises like Splatoon can be established and cared for, but the traditional ones (though no one mentioned Metroid, predictably and unfortunately) should be recycled and brought to new platforms and generations.

Nowadays that includes mobile games, where Nintendo has been taking tentative steps in recent years.

NintendoReggie Fils-Aime on Wii U ‘stumbles& and balancing nostalgia with reinvention

Nintendolatest has been criticized for its unvarnished quest for players& money.

&We see our mobile initiatives as a way to bring our intellectual properties and our gameplay experiences to a larger population than the tens or hundred million consumers that own a dedicated gaming system,& he said. &With Super Mario Run, we literally have hundreds of millions of consumers experiencing Mario, consumers in places where we don&t even distribute our gaming systems. Then maybe they buy that Super Mario t-shirt, they may eat that Super Mario cereal, they may buy a Nintendo Switch.& (Presumably imported.)

Here Fils-Aimecomments rang a bit hollow, however. Nintendomobile strategy has leaned hard on the &gacha& style game that massively incentivizes in-app purchases of virtual currencies and grinding levels to unlock new characters randomly in loot box style. This seems so far from Nintendocore mission of entertainment and so close to the current industry method of cash extraction that ithard to believe itwhat the company really wanted to create.

It does, as Fils-Aime said was the goal, allow them to be &effective& on platforms and marketplaces they don&t themselves own, and it does drive their &overall business agenda.& But it seems as though the company is still trying to figure out how to truly bring its games to mobile. Perhaps the upcoming Mario Kart game will be a better option, but it could very easily go the other way, as well.

Write comment (94 Comments)